A.   Stage
In theatre, the stage (sometimes referred to as the deck in stagecraft) is a designated space for the performance of theatrical productions. The stage serves as a space for actors or performers and a focal point for the members of the audience. As an architectural feature, the stage may consist of a platform (often raised) or series of platforms. In some cases, these may be temporary or adjustable but in theaters and other buildings devoted to such productions, the stage is often a permanent feature. Stage is a designated space for the performance of theatrical productions. The stage serves as a space for actors or performers and a focal point for the members of the audience.
There are several types of stages that vary as to the usage and the relation of the audience to them.
1.      The proscenium stage.
In this type is the most common form found in the West, the audience is located on one side of the stage with the remaining sides hidden and used by the performers and technicians. The audience directly faces the stage—which is typically raised several feet above front row audience level—and views only one side of the scene. Since the Italian Renaissance, the most common stage used in the West has been the proscenium stage which may also be referred to as a picture frame stage. The primary feature is a large opening known as the proscenium arch through which the audience views the performance. The audience directly faces the stage—which is typically raised several feet above front row audience level—and views only one side of the scene. This one side is commonly known as the invisible fourth wall of the scene. The proscenium arch evolved from the proskenium in Ancient Greek theatres. This was the space in front of the skênê or backdrop where the actors actually played.
The first indoor theatres were created in French tennis courts and Italian Renaissance palaces where the newly-embraced principles of perspective allowed designers to create stunning vistas with buildings and trees decreasing in size toward a "vanishing point" on the horizon. Stage floors were raked upward slightly from front to back in order to contribute to the perspective illusion and also to make actors more visible to audiences, who were seated on level floors. Subsequently, audience seating was raked, and balconies were added to give audiences a fuller view. By the end of the 19th century most stages had level floors, and much of the audience looked down on, rather than up to, the stage.
Advantages of the proscenium stage:
a.       The numerous advantages of the proscenium stage have led to its popularity in the West.
b.      Many theatrical properties and scenery may be utilized. Backdrops, curtains and lighting can be used to greater effect without risk of rigging being visible to the audience.
c.       Entrances and exits can be made more graceful; surprise becomes possible.
d.      The actors only have to concentrate on playing to the audience in one direction.

2.      Thrust stages.
May be similar to proscenium stages but with a platform or performance area that extends into the audience space so that the audience is located on three sides. A thrust stage is one that extends into the audience on three sides and is connected to the backstage area by its up stage end. A thrust has the benefit of greater intimacy between the audience and performers than a proscenium, while retaining the utility of a backstage area. Entrances onto a thrust are most readily made from backstage, although some theatres provide for performers to enter through the audience using vomitory entrances. An arena, exposed on all sides to the audience, is without a backstage and relies entirely on entrances in the house or from under the stage.
As with an arena, the audience in a thrust stage theatre may view the stage from three or more sides. If a performance employs the fourth wall, that imaginary wall must be maintained on multiple sides. Because the audience can view the performance from a variety of perspectives, it is usual for the blocking, props and scenery to receive thorough consideration to ensure that no perspective is blocked from view. A high backed chair, for instance, when placed stage-right, could create a blind spot in the stage left action.
Advantages of thrust of stage 
A thrust has the benefit of greater intimacy between the audience and performers than a proscenium, while retaining the utility of a backstage area.
3.      Stage or theatre in the round.
The audience is located on all four sides of the stage. The fourth type of stage incorporates created and found stages which may be constructed specifically for a performance or may involve a space that is adapted as a stage. This method of stage design consists of a stage situated in the centre of the theatre, with the audience facing it from all sides. The audience is placed quite close to the action which provokes a feeling of intimacy and involvement.

             Disadvantages of in the round stage
a.       Scenery that does not obscure actors and the rest of the stage from parts of the audience.
b.      Backdrops and curtains cannot be used, thus the director must find other ways to set the scene
c.       The actors need to ensure that they do not have their backs turned to any part of the audience for long periods of time, in order to be seen and heard clearly.
4.      Black Box.

Now this one is interesting. The venue where the performance is held is literally rectangular shaped and painted in black. It's really like entering a giant black box! There are no fixed seating. That means you configure the audience according to the stage set up. The ONLY Black Box that I know of and have been there is The Actors Studio. 
Stage or pulpit gets to refer to:       
a.       Bandstand (theatre), hall for fashioned theatrical production
b.      Theatre, art branch parades, often at conceive of bandstand
c.       Bandstand (sport), structure for seat to stop the show in sporting contest, usually races
d.      Bandstand (politics), pulpit for member  delegation passes on its view before one general election
e.       Reviewing stand, pulpit to raise something in distance near upstairs its vicinity
 
B.   Costume
The term costume can refer to wardrobe and dress in general, or to the distinctive style of dress of a particular people, class, or period. Costume may also refer to the artistic arrangement of accessories in a picture, statue, poem, or play, appropriate to the time, place, or other circumstances represented or described, or to a particular style of clothing worn to portray the wearer as a character or type of character other than their regular persona at a social event such as a masquerade, a fancy dress party or in an artistic theatrical performance.
Costume categories:
1.      Theatrical costume.
One of the more prominent places people see costumes is in theatre, film and on television. In combination with other aspects, theatrical costumes can help actors portray characters' age, gender role, profession, social class, personality, ethnicity, and even information about the historical period/era, geographic location and time of day, as well as the season or weather of the theatrical performance. Often, stylized theatrical costumes can exaggerate some aspect of a character; for example Harlequin and Pantaloon in the Commedia dell'arte.
2.      National costume.
National costume or regional costume expresses local (or exiled) identity and emphasises a culture's unique attributes. It is often a source of national pride. Examples of such are a Scotsman in a kilt or a Japanese person in a kimono.
3.      Holidays and festivals.
The wearing of costumes has become an important part of such holidays and festivals as Mardi Gras and Halloween (see Halloween costume for more information), and (to a lesser extent) people may also wear costumes in conjunction with other holidays, such as Christmas and Easter. Mardi Gras costumes usually take the form of jesters and other fantasy characters, while Halloween costumes traditionally take the form of supernatural creatures such as ghosts, vampires, pop culture icons and angels. Christmas and Easter costumes typically portray mythical characters such as Santa Claus (by donning a santa suit and beard) or the Easter Bunny by putting on an animal costume. Costumes may serve to portray various other characters during secular holidays, such as an Uncle Sam costume worn on the Independence day for example.
In Judaism, a common practice is to dress up on Purim. The Jews celebrate the change of their destiny. They were delivered from being the victims of an evil decree against them and were instead allowed by the King to destroy their enemies. A quote from the Book of Esther, which says: "On the contrary” is the reason that wearing a costume has become so popular among the Jews on this holiday.
4.      Children costume. 
               Costumes also serve as an avenue for children to explore and roleplay. Children can dress up in various forms; for example characters from history or fiction like pirates, princesses or cowboys, common jobs like nurses or police officers, or animals such as those seen in zoos or farms.

A.     Definition of media
MEDIA, is the support programs for the European audiovisual industry, it continues to support the development and distribution of thousands of films as well as training activities or Media is a tool that gets character to channel order and gets to stimulate think, feel and protege willingness so gets to push its happening processes studying on her.
Types of Media:
1.    Media print technology results
print technology is a way to produce or deliver materials, such as books and static visual materials primarily through photographic. Print technology media group results include: text, graphics, photographs or photographic representation.
Characteristics of the printed media:
a. Texts be read in a linear fashion
b. Display a single communication direction and receptive
c. Displays a static or stationary
d. Pthe development highly dependent on the principles of the discussion
e. Oriented or student-centered.
The approach is student-oriented approach to learning that focused on the characteristics and     needs of individual students. Medium educational institutions and teachers to function and act as support only. System-oriented approach to this student designed in such a arts. So that students can learning with a flexible system that is directed so that students can form each learning style. In this case teachers and institutions act as a supporting, facilitating and encouragement to students who are learning.
f. Information can be arranged or rearranged by the user.
2.    Media results of audio-visual technology
Audi-visual technology how to submit material using mechanical machines and electronic messages to present the audio-visual, presentation of audio-visual teaching is clearly characterized by the use of hardware during the learning process, such as, machine film projector, tape recorder, a wide visual projector.
3.    Media Technology Computer-Based Results
Computer-based technology is a way to produce or deliver materials by using the resources of microprocessor-based. The difference between medium generated by koputer-based technology with the two other technologies is that information / material is stored in digital form, not in print or visual. Various types of computer-based technology applications in teaching is generally known as Computer Assisted Instruction (computer aided instruction). Applications include drills and practice (exercises to help students master the material that has been studied previously), tutorial (step by step presentation of the subject matter), games and simulations (practice applying new knowledge and skills learned).
4.    The Media Results Combined Print and Computer Technology.
Technology combined result is a way to produce and deliver materials that combine the use of some form of computer-controlled media. Learning media that will be made
​​in this paper is a computer-based instructional media.

Media Visual or graphic media is a media related with visualization. This media will assist teachers of physical education. Various visual media that can be use for physical education teachers among others are picture, photo, sketch, chart, cartoon, and poster. The suitable media for elementary school is pictures and photos; nevertheless other graphic media is also can be use.
Before make use of visual or graphic media, physical education teachers. Make assessment of the learning needs in elementary school and understand well the technique and how to use the media.
There are two visual’s media:
a)      Media that doesn't be projected
1.      Media realia is real object
2.      Model
3.      Categorized graphic media visual's media that channels to order through visual's symbols.
b)      Projection media
1.      Transparency media peripheral covers software (Overhead transparency / OHT)
2.      Film edges / slide be transparent film


B.     Advantages and disadvantages of media
Useful guidelines to consider when designing visual aids include:
1. Use graphs to highlight a comparison.
2. Use line charts to highlight a trend.
3. Keep the visual device clear – avoid unnecessary clutter.
4. Use meaningful titles to avoid ambiguity.
5. Use colors carefully – thy must be clear under all lighting conditions
Media benefit in common is
1.      Clarifying representation send away for that not very gets verbalize character( in morphology)
2.      Settling spatial limitation, inderawi's time and energy, as object that oversized, little object, power that over slows or untimely, happening instance past, object that over complexes, or concept that over extends.
3.      Settling proteges passive attitude with media purpose in point and varying.
Giving same simulative, likening experience, evoking same perception between protege, since the difference teacher and student background that variably begets is hard equal protege perception hits a concept otherwise to utilize education media.
There are several disadvantages associated. The media makes us:
·         Lazy, as human beings became addicted to the media sources available they can spare less and less time for outings and exercise;
·         Prone to be influenced by commercial messages;
·         Influenced to such an extent that a person ends up making a wrong decision e.g while buying a bar of soap one might be influenced by ads on the mass media;
·         Have access to too much information which might lead to information overload;
·         Agree on the view points of the ones in power because of the manipulative messages that they publish in the media;
·         Cause panic among public; and Lead us to wrong perception that is what view point is given

C.     Media makings requisites
1. Educative requisite
a.    Media and studying source is adjusted with notices program education activity (program prevailing education)
b.    Media and studying source that makes to be adjusted by didactic methodical its mean can help education activity success pushing activity and child creativity and accords ably( Childs formative phase)
2. Technical requisite
a.    Media is designed in one's line, medium function (don't evoke concept fault) example in make accuracy building log form and accurate measure absolute being accomplished since if its measure wide of the mark will evoke concept fault
b.    Media ought to multigame despite for specific-purpose not close pretty much is utilized for the purpose the other development
c.    Media is made by use of material which is easily to be gotten at environmentally surrounding, a bargain or ex material even if
d.    Safe media and not contain element that jeopardizes child e.g. sharp, toxic etc.
e.    Media ought to preserves, heavy duty and long-lasting( although effective regular changed weather
f.      Easy media in using up, adding child joy for get experiment and gets exploration
g.    Media can utilize individual's ala, group and classical
3.  Aesthetic requisite
a. Elastic form, demulcent so portable child
b. Size aptitude (not very major or minor)

c. Convenient color combine and pulling